Apart from attending SIGMA in Malta in 2021, ICE London 2024 was my first official iGaming event: I was encouraged by the large attendance and thronging crowds, the vibrant energy, but mostly by how impactful our brand looked compared to other booths. iGaming is clearly in great shape: I hope to work across both video games and iGaming to position Innovecs as experts in both fields, helping to identify and evolve a healthy range of USPs.
The potential for innovation, particularly in the gamification of slots and the development of more profound, more engaging gaming experiences, is immense. Leveraging my 15+ years in the video gaming industry, I see a clear path to enriching iGaming with gameplay elements that can revolutionize player experiences.
After attending the Hamburg Games Conference, Cloud Expo Europe, and GDC, our strategy focuses on three critical pillars: networking, brand exposure, and pipeline development. However, the essence of our approach is not just in talking but in listening. We can’t just build and then try to sell it; we must first learn what customers want. And not just what they wanted in 2023, but buy what they will want in 2024 and 2025.
It’s clear from GDC that we have areas for growth, particularly in the competitive video gaming space. Despite the challenges, I am optimistic about our ability to stand out and connect meaningfully with our target audience. Our ambition is to participate and lead, with plans to host a GDC Session in 2025 and secure a regular booth starting in 2026.
These events provide a platform for us to fine-tune our gaming strategy, ensuring that Innovecs remains trusted, recognized, and, above all, relevant.